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Uncharted 2: Among Thieves Overview
Uncharted 2: Among Thieves is an action-adventure third-person shooter platform video game developed by Naughty Dog and published by Sony Computer Entertainment for the PlayStation 3 game console. The sequel to Uncharted: Drake's Fortune, it was first shown and announced on December 1, 2008. Officially announced in the January 2009 issue of Game Informer, it was released in October 2009. The story follows Nathan Drake, as he travels around the world, along with Chloe Frazer and old friends Elena Fisher and Victor Sullivan to find the fabled Cintimani Stone and Shangri-La in a race against Serbian mercenaries. The plot draws heavy inspiration from Marco Polo and his travels through Asia, which influence many plot points along the way.
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A widespread critical success, Uncharted 2 received praise for its elaborate set pieces, character design, storytelling, graphics, technical innovation, and gameplay mechanics. It was named by Metacritic as the most critically acclaimed game of 2009. It went on to win the Game of the Year (or equivalent) award from each of the following: IGN, Eurogamer, Game Informer, Joystiq, Kotaku, Giant Bomb, AIAS, X-Play, Game Developers Choice Awards, and the Spike Video Game Awards for the year 2009. It is considered to be one of the greatest video games of all time. The game has also proved a commercial success, having since sold over 6 million copies worldwide.
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A sequel, Uncharted 3: Drake's Deception, was released in November 2011. The game was re-released for the PlayStation 4 in October 2015, along with the other two entries in the series as part of Uncharted: The Nathan Drake Collection. Uncharted 2 is an action-adventure platform video game played from a third-person view, with the player in control of Nathan Drake. Drake is physically adept and is able to jump, climb, and scale narrow ledges and wall-faces to get between points. Drake can be equipped with up to two firearms – one single-handed and one two-handed – and a limited supply of grenades. Drake can pick up weapons, automatically replacing the existing weapon he was using, and additional ammunition from slain enemies. The player can direct Drake to take cover behind corners or low walls using either aimed or blind-fire to kill his enemies. The player can also have Drake fire while moving. If Drake is undetected by his enemies, the player can attempt to use stealth to take them out, such as by sneaking up behind them to knock them out with one hit, or by pulling an unsuspecting foe over a ledge from which Drake is hanging. If all of the foes patrolling an area are killed stealthily then other waves that would normally appear do not. Some areas of the game require the player to solve puzzles with the use of Drake's journal, which provides clues towards the puzzles' solutions. When enabled, a hint system provides gameplay clues, such as the direction of the next objective.
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Throughout the game are one-hundred and one special treasures that may be hidden or in difficult-to-reach places that the player can collect. There is also one secret 'hidden' relic exactly the same as the one in Uncharted: Drake's Fortune. Collecting these treasures, along with completing certain feats within the game, is tracked by the awarding of medals, which gives the player in-game money to use to unlock extra content on the disc, including concept art, game movies, and game cheats such as guns with infinite ammunition. A large portion of the in-game medals are used to award trophies. The game begins in medias res: a wounded Nathan Drake (Nolan North) escapes by climbing up from a train hanging off a cliff, before acquiring a phurba in the snow. The plot cuts to a flashback a few months prior: Nate is approached by his former associate Harry Flynn (Steve Valentine) and his driver/girlfriend Chloe Frazer (Claudia Black) to help steal a Mongolian oil lamp from a Turkish museum, which belonged to Marco Polo and holds the key to his doomed voyage from China in 1292. The group plan to find Polo's ships and reputed treasure for themselves and cheat Flynn's client but unbeknownst to Flynn, Chloe convinces Nate, her ex-lover, to leave with her once they get their shares. After successfully breaking in, Nate and Flynn find the lamp, which contains flammable blue resin, which lights a map also in the lamp, that shows Polo's fleet shipwrecked in Borneo, carrying the Cintamani Stone, a massive sapphire, from the fabled city of Shambhala, better known as Shangri-La. Taking the map, Flynn double-crosses Nate, leaving him. Nate tries to escape, but is arrested and imprisoned.
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Three months later, Chloe helps free Nate with the help of old friend Victor Sullivan (Richard McGonagle) and reveals that Flynn is working for Zoran Lazarević (Graham McTavish), a former Soviet intelligence operative turned warlord, who is after the stone. Nate and Sully infiltrate Lazarević's camp in Borneo, with Chloe in Lazarevic's group as a mole. Nate discovers the stone never left Shambhala, and locates the temple where Polo's crew took refuge from a Tsunami but then slaughtered each other. Nate finds a phurba and a map with a message that its carrier will gain passage to Shambhala through a temple located in Nepal. Nate and Sully escape after being found by Flynn and his men.
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Sully backs out, so Nate and Chloe continue to the Nepalese city, ravaged by Lazarević's mercenaries in search of the temple. They encounter Nate's ex-girlfriend, journalist Elena Fisher (Emily Rose) and cameraman Jeff (Gregory Myhre) tracking Lazarević to prove the war criminal survived a NATO bombing believed to have killed him. The four reach the temple, where Nate and Chloe use the phurba as a key to uncover Shambhala's location in the Himalayas. After Jeff is shot in an ambush, Chloe insists on leaving him behind, but Nate and Elena help him, but are caught by Lazarević. Chloe switches sides to maintain her cover while Lazarević kills Jeff and gets the Shambhala location from Nate, who then escapes with Elena. Elena is skeptical about helping Chloe but ultimately helps Nate catch up to Lazarević's train via a stolen jeep. Nate fights through to the front of the train to find Chloe, but she refuses to join him after he compromised their mission to help Jeff and Elena. Flynn arrives and shoots Nate in the abdomen. Cornered by Flynn’s men, Nate causes an explosion that derails the back portion of the train over a cliff, returning events to the game's beginning as Nate escapes a hanging train car, recovers the phurba and falls unconscious. A Tibetan villager named Tenzin (Robin Atkin Downes) brings Nate to his village and helps him recover.
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A few days later, Nate reunites with Elena and is introduced to an old German explorer, Karl Schäfer (Rene Auberjonois) in Tenzin's Village. To convince Nate to continue his quest, Schäfer sends him and Tenzin after the remains of Schäfer's failed expedition for the stone decades ago. Traveling through ice caves, Nate and Tenzin fight off strange monsters, discovering that Schäfer was working for the Ahnenerbe branch of the SS and killed his men to protect the world from the Cintamani Stone. They return to fight off an attack by Lazarević's men upon the village, but Schäfer is kidnapped with the phurba. Elena and Nate follow Lazarević's convoy to a monastery, where a mortally wounded Schäfer dies after warning Nate to destroy the stone before Lazarević can obtain its terrible power. Nate reconciles with Chloe and reacquires the phurba. He and Elena then unlock the secret passage to Shambhala underneath the monastery, but Lazarević corners them. With Chloe's cover blown, Lazarević forces Nate to open the gate to Shambhala, but the group is attacked by the same monsters as before. Lazarević kills them, revealing them as Shambala's disguised human guardians. After opening the gate, more Guardians attack, allowing Nate, Elena and Chloe to escape.
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After making their way though the city to the main temple of Shambhala, the group discovers that the Cintamani Stone is, in fact, a giant amber of the blue resin embedded in a prehistoric tree of life. Shambhala's true prize is the blue sap of the tree, which makes its consumer nearly invincible, explaining the mutated guardians and Polo's doomed crew. A wounded Flynn ambushes them, killing himself with a grenade, seriously wounding Elena. Nate leaves her in Chloe's care and sets off to confront Lazarević at the base of the tree. He arrives just as Lazarević drinks the tree's sap, which renders him nearly indestructible. By shooting the explosive pockets of resin near Lazarević, Nate defeats him and leaves him to be killed by the guardians. As the city crumbles under the collapse of the tree and the exploding resin, Nate and Chloe carry Elena to safety. Back in the village, Chloe counsels Nate to tell Elena that he loves her, before bidding him farewell. Sully leaves a recovering Elena to Nate. The couple pays their respects at Schäfer's grave before sharing a kiss.
Uncharted 2: Among Thieves Gameplay Screenshots
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